SUCCESS STORIES

See how indie developers achieve growth, visibility, and player engagement with our expert guidance.

Erenshor: 150,000+ Wishlists During Early Access Release

Client: Burgee Media          Platform: PC (Steam)          Timeframe: 2022 – Present

The Challenge

Erenshor faced the difficulty of building awareness and momentum for a new game that was still in its concept phase. With limited initial visibility the team needed to establish credibility, communicate the game’s unique direction clearly, and build a steady community presence that could grow over time. The challenge was not only to attract players early but also to sustain long-term engagement through the game’s Early Access stage.

Our Approach

  • Managed full-scope marketing and PR throughout the game’s development.
  • Collaborated with the developer from the concept phase to establish early visibility.
  • Focused on generating over 60,000 Steam wishlists to build anticipation before launch.
  • Secured 250 press articles across multiple gaming publications to strengthen brand presence.
  • Supported Early Access release efforts that resulted in over 30,000 first-month sales.

The Results

150,000+

wishlists

30,000

copies sold in the first month

1.6 M

total views on YouTube

GUARDS!: 12,000+ Wishlists During Next Fest

Client: Lowkey GameDev          Platform: PC (Steam)          Timeframe: 2 Month Campaign

The Challenge

GUARDS! needed to maximize exposure and community interest leading up to their participation in Steam Next Fest. With competition from numerous other titles, achieving strong visibility and converting player attention into early sales were key goals in ensuring a successful launch.

Our Approach

  • Worked closely with the developers to plan and execute a strong Steam Next Fest presence.
  • Guided the team with marketing strategies that contributed to over 12,000 new wishlists during the one-week event.
  • Continued post-event support leading to the game’s release in Steam’s “New & Trending” section.
  • Drove launch momentum that resulted in nearly 5,000 sales within the first 24 hours.

The Results

12,000+

wishlists

5,000

copies sold in the first 24 hours

26,000+

views on Twitch

Bobo Bay: Increased Wishlists by 20%

Client: NewFutureKids          Platform: PC (Steam)          Timeframe: April 2025 – Present

The Challenge

After 1.5 years of ongoing development, the game’s growth in visibility and wishlist performance had plateaued. The developers needed to reinvigorate interest, reach new audiences, and secure media exposure to sustain momentum and prepare for upcoming milestones.

Our Approach

  • Secured multiple successful features in notable gaming publications and festivals to boost visibility.
  • Implemented targeted marketing and PR initiatives that increased wishlists by 20% within the first three months of collaboration.

The Results

30%

increase in wishlists

2.2x

increased daily average wishlists

327

Steam Key’s opened through content creators

Mistery: 5 Million Potential Players in the NA Market

Client: Game Frontier          Platform: PC (Steam)          Timeframe: 2 Month Campaign

The Challenge

With only a month remaining before launch, the developers of the multiplayer survival and social deduction game needed to quickly build awareness and reach a large audience in the North American market. The short timeframe posed a challenge in generating meaningful visibility and engagement before release.

Our Approach

  • Executed influencer and press outreach campaigns that introduced the game to over five million potential players in the NA market.
  • Collaborated with Minimap Korea for a full site takeover to promote a launch giveaway.
  • Achieved tens of thousands of views through coordinated international promotional efforts.

The Results

5M+

views on YouTube

76

Total Videos made by different creators from YouTube and Twitch

366

Total content creators that produced content across YouTube and Twitch

Mandated Fate: 2,500 Wishlists from Reddit Alone

Client: Tetrarchy Studios          Platform: PC (Steam)          Timeframe: April 2025 – Present

The Challenge

As an early-stage project still in the prototype phase, Mandated Fate required ongoing marketing support to build visibility and community interest. The developer, Tetrarchy, needed to establish a strong online presence and sustain audience growth while continuing development.

Our Approach

  • Collaborated closely with Tetrarchy as a full-scope client to manage all marketing efforts.
  • Focused on community growth and social media engagement to strengthen brand awareness.
  • Supported long-term visibility efforts that helped the project surpass 2,500 Steam wishlists.
  • Continued to build consistent audience interest while allowing the developer to focus on game production.

The Results

2,500

wishlists from Reddit posts

56,000+

views on Reddit posts

1193

Upvotes on Reddit posts

Into the Fire: 200+ Playtester Sign-Ups 48 Hours After Announcement

Client: Starward Industries          Platform: PC (Steam)          Timeframe: August 2025 – Present

The Challenge

As Into the Fire prepared for broader visibility on Steam and social media platforms, Starward Industries needed a clearer, more consistent presentation across its channels so players would get the same strong first impression wherever they discovered the game. The priority was to communicate what the game is and why it stands out in a way that’s easy to grasp at a glance, while guiding interested players toward the right next step, such as joining the community or signing up for playtests.

Our Approach

  • Handled branding to strengthen Into the Fire’s identity, messaging, and overall presentation.
  • Conducted a full marketing audit of the game’s online web presence to assess positioning, channel alignment, and opportunities to improve reach
  • Coordinated and managed organized playtests, resulting in 200+ playtesters and structured feedback collection.

The Results

200+

Playtesters in the 

164K

views on Reddit announcement post for Early Access launch

467

Upvotes on Reddit announcement post

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